Schwuppdiwupp Englisch lernen

DESKTOP-APP /
LANGENSCHEIDT VERLAG

Modular Learning Software Built on Existing Content

Concept and development of an engaging vocabulary trainer designed to digitally activate existing dictionary illustrations. The goal was to transform heterogeneous, predominantly static visual content into a modern learning application in a cost-efficient way, while creating a motivating and dynamic user experience.

Story & Design as an Integration Principle

The characters Schwupp and Wupp were invented and illustrated by us. As lightly animated guides, they lead users through the application, provide feedback, and structure the modular learning games. All game texts, feedback systems, and dramaturgical sequences were also developed entirely in-house.

Integrated Existing Content

Static illustrations seamlessly adapted into interactive learning

Story-Driven Modularity

Flexible combination and extension of game elements

Efficient Animation Engine

Cost-efficient production and easy localization

Award-Winning Learning Quality

Multiple awards for educational excellence

Efficient Animation & Scalable Internationalization

For the game characters, we developed an automated animation and audio synchronization system, allowing motion sequences to be generated systematically and adapted easily for additional language versions. Since many vocabulary illustrations were reused as static assets, newly created graphics were deliberately designed with dynamic movement in mind — resulting in an action-rich learning experience with reduced production effort.

Modular Game Concept, Award-Winning Didactics

Based on 12 core game mechanics, we created 60 vocabulary games, with gameplay, content, visual design, and technical implementation developed entirely in-house. The application received multiple awards, including the GIGA Mouse Award and the Comenius EduMedia Seal, recognizing it as a learning application of exceptional educational value.

Screenshots